![]() ![]() ![]() The team have also begun improving base locomotion, which players can expect to see in a future update. Tokarev TT33 third-person perspective prone reload animation. Tokarev TT33 third-person perspective reload animation. Tokarev TT33 first-person perspective reload animation. The reload animation for the Tokarev TT33 has been improved to feel more tactile and have more intent behind the action. MP40 third-person perspective prone reload animation. MP40 third-person perspective reload animation. MP40 first-person perspective reload animation. The base pose of handling the MP40 has now been updated to match that of the third-person pose, which is the more commonly used grip for the weapon. M1 Garand third-person perspective prone reload animation. M1 Garand third-person perspective reload animation. M1 Garand first-person perspective reload animation. The United States Army standard issue M1 Garand reload animations have been updated to reflect using the side of the hand to keep the thumb clear of the mechanism, avoiding Garand Thumb. The team has begun improving the overall feel of some animations by introducing a more detailed style, better representing how these weapons are handled in real life. The team is keen to further understand issues where some weapons temporarily do not fire, as well as instances of the Karabiner 98k missing the bolt action sound.Īlongside optimization and stability improvements, Update 13.5 will also see the initial efforts to bring parity to the first and third-person reload animations. Previous observations of wavy line artifacts across some assets are also being investigated. Reported issues of inconsistent damage dealt when firing at an enemy player are continuing to be investigated. Similarly, the new game analytics should now provide data to better understand how some players experience difficulties with launching grenades. With the addition of the new game analytics in U13.5, the team is hoping to further understand how this issue occurs, in order to successfully address it in a future update. ![]() Investigating Other Known IssuesĪlthough not addressed in Update 13.5, the team is looking into some of Hell Let Loose’s existing known issues, including: While the final changelog will outline all platform fixes in more detail, a range of visual bugs and connection errors, as well as haptic feedback issues, have also been addressed in U13.5, aiming to provide better stability for console players, which you can read more about here. This includes animation optimizations, new rigging in preparation for the upcoming DLC uniforms, and a focus on updating existing content throughout the year. The new team have prepared further fixes for a range of performance-related bugs, as well as begun updating the overall Hell Let Loose experience. U13.5 is the first of many health updates to land this year, with a focus on increased stability across all platforms. To join us for the reveal, make sure to stay tuned and follow Hell Let Loose on YouTube! The team is also excited to share that the complete 2023 roadmap for Hell Let Loose will be arriving ahead of Update 13.5. We are pleased to announce that the next update to Hell Let Loose will be released on the 5th of April! This week, we’re diving into the further optimizations coming in U13.5, as well as sharing a first look at the new German Heer DLC. ![]()
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